Flashpoint Patch 1.96

Posted By admin On 12.02.20

Archived from groups: alt.games.operation-flashpoint (sites have it. Click 'Next >' button and move to next step this guide Hot Patch 1.99 to 1.96 First start Hot Patch 1.99 to 1.96 1.Start Flashpoint Resistance on desktop shortcut or start FlashpointResistance.exe from folder where installed steam version Arma: Cold War Assault. Game update (patch) to Operation Flashpoint: Cold War Crisis, a(n) action game, v.1.96 Full - GotY, added on Thursday, April 15, 2004. File type Game update file size 7.3 MB. This patch will fully upgrade your Operation Flashpoint: Game of the Year to version 1.96 with bug fixes, gameplay updates, and improved anti-cheat protection for online play. Operation Flashpoint: Resistance 1.96 Full Patch. This patch by Solus has updated the GroupLink3 part of the mod which gives the AI some brain and it also updated.

version: v.1.96 Full

WARNING:

Multiplayer game in 1.96 version is NOT compatible with 1.75-1.91 games / servers.

Multiplayer:

Operation Flashpoint: Resistance - game update v.1.96 Full - Download Game update (patch) to Operation Flashpoint: Resistance, a(n) action game, v.1.96 Full, added on Thursday, April 15, 2004. File type Game update. Operation Flashpoint: Cold War Crisis - aktualizacja do gry wersja - v.1.96 Full - GotY - Download Uaktualnienie (patch) do gry Operation Flashpoint: Cold War Crisis z gatunku Gry Akcji, wersja v.1.96 Full - GotY, data publikacji 15 kwietnia 2004.

  • When MP mission file transfer failes, client is disconnected
  • Several anti-cheat measures implemented.
  • Unit killed inside a vehicle sometimes did not respawn.
  • Gunner aiming was unstable.
  • Visual glithes in the ingame browser.
  • Faster response in various game setup screens.
  • Testing of server-client mod compatibility is now possible.

Stability and Security:

  • More improvements in virtual address range handling. This should prevent error messages like 'Out of memory (index buffer)
  • Various crash opportunities fixed.
  • Better handling of virtual memory address space. When this space was exhausted, it could cause a crash or olive green screen.
  • AI waypoint delays and other AI degradation was possible on very fast CPU.
  • Whole partition could be deleted when DirectPlay server creation failed (this could happen when TCP component was missing or it was blocked by a firewall).
  • Different file-acess technique is now used when memory mapping fails. This should prevent Cannot memory map file errors.
  • Some crash opportunities fixed.

Scripting:

Drivers

  • Command 'private' did not work when variable name contained any upper case letter.
  • Event handlers were not saved properly (affects some 3rd party addons).
  • Event handler 'init' is now launched on all machines in MP game.

Miscellaneous:

  • Improved AI Airplane dogfighting.
  • Fixed terrain lighting direction bug.
  • Autocentering force did not work properly on some joysticks including MS Sidewinder FF 2.
  • Some other minor bugs fixed.

CHANGE LOG

1.96 - Fixed: SCUD animation caused strange visual behaviour (introduced in

1.95)

1.96 - Fixed: Long blue triangle artifacts (introduced in 1.95).

1.96 - Fixed: MP - when mission file transfer failes, client is disconnected.

Flashpoint Patch 1.96

1.95 - Fixed: More improvements in virtual address range handling.

1.95 - Fixed: AI units could not take any magazines.

1.95 - Improved: Several anti-cheat measures implemented.

1.95 - Improved: AI Airplane dogfight evasive tactics.

1.95 - Fixed: Airplane rudder working during flight.

1.95 - Fixed: after load, engine was off for cars, tanks and planes

1.95 - Optimized: Much faster map drawing for very big islands.

Operation Flashpoint Patch 1.96

1.95 - Fixed: Rendering artifact: White dots or lines on a terrain when using HW T&L.

1.95 - Fixed: Bug in animation loading. As a result some 3rd party addons with custom animation could cause a crash.

1.95 - Fixed: Ship wobbling when going south and using mouse controls.

1.93 - Fixed: MP: Some .pbo files containing subdirectories were not accessed correctly on Linux server. This included sounds.pbo and voice.pbo.

1.93 - Improved: Nonconnectable sessions are on the end of MP session list

1.93 - Fixed: Wrong time left info position in MP session list

1.93 - Fixed: Lighting direction was wrong on terrain (bug was present since version 1.00 and even before)

1.93 - Fixed: Units inside vehicles sometimes did not respawn.

Operace Flashpoint Patch 1.96 Cz

1.93 - Fixed: Autocentering force did not work properly on some joysticks including MS Sidewinder FF 2.

1.93 - Fixed: MP: Small numeric error in vehicle orientation network transfer could make gunner aiming very difficult (cursor could move with no reason).

1.93 - Fixed: Crash when SCUD launch sound loading failed.

1.93 - Fixed: Possible crash during removeAllEventHandlers.

1.93 - Fixed: Crash possible when deleteVehicle was used in waypoint 'On activation' field.

1.93 - Fixed: Scripting command 'private' did not work when variable name contained any upper case letter.

1.93 - Fixed: Crash when too long mod list entered

1.93 - Fixed: Crash when 'variants' field in the voice config was empty.

1.93 - Fixed: Scripting command drop could cause crash when used with NULL object.

Operation Flashpoint Resistance Patch 1.96

1.93 - Fixed: Event handlers were not saved properly.

1.93 - Fixed: New command line option -nomap was ignored sometimes.

Youtube Flashpoint Season 1

1.93 - Fixed: AI waypoint delays and other AI degradation possible on very fast (~3GHz) CPU due to bad handling of high resolution timers.

1.92 - Improved: Flushing of stdout (for instant console output) on Linux.

1.92 - Fixed: Game sometimes freeze when AI rearms

1.92 - Fixed: Event handler 'init' is now launched on all machines in MP game

1.92 - Improved: MP: faster response in MP-game setup (mission setup, roles assignment, connecting to server, .)

1.92 - Fixed: Avoid delete of partition (rmdir *.*) when DirectPlay server creation failed

1.92 - Fixed: Different file-acess technique used when memory mapping fails. This should prevent Cannot memory map file errors. This alternative technique can be also enforced for all files by using command line switch -nomap

1.92 - Fixed: Crashes in MP when somebody use ammunition which does not exist on other computers (for example through mods)

1.92 - Added: New server.cfg option 'equalModRequired'. When used, users with different -mod than the one used on the server cannot connect.

Flashpoint

1.92 - Added: Testing of -mod compatibility in MP

Operation Flashpoint Patch 1.96

Report problems with download to [email protected]

Operation Flashpoint Goty Patch 1.96 Full

Name

Type

Size

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Date

Total

7 days

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